The illustration symposium covered four areas of the field: editorial, corporate, advertising, and institutional. These subsets are extremely diverse in terms of the media utilized in meeting design challenges and the variety of finished products created. I originally thought that illustration referred to a version of drawing and dry media run through a digital refinement process. However, this field can include media such as ink work, sculpture, photography, costume design, painting, printmaking, digital design, and any other material that could be considered useful to achieve the design goals of a given project. This was quite impressive, as it means that illustrators are limited only by their ambition and creativity. The availability of so many creative tools goes hand in hand with the myriad products that might be designed.
Illustrators may work to create calendars, work announcements, newsletters, corporate projects, newspapers, cds, comics, graphic novels, magazine advertisements, childrens' books, costumes, installations, etc. If there is a design need of any kind, a good illustrator will likely be able to tackle the project. This type of versatility greatly appeals to me, as I am rarely entertained with a single subject for more than a week or two. The opportunity to work in numerous media on thoroughly varied projects for a living is an intriguing prospect, and the subject of illustration is now located clearly on my radar.
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